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6788 | Medium | | 23.02.2015 | Gonger | Joe Lyon | Split up System tab information | | 01.02.2025 | No |
Task Description
System tab: Could the information there be split up further, like for the logs, into something like combat, crafting, soul commands (emotes and interaction commands like /greet), so you can have more control what is shown in Main tab?
This was briefly discussed in the Dev meeting (22/02/2015), and should be assigned to Eredin.
Thank you.
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6772 | Medium | | 18.01.2015 | Daevaorn | Joe Lyon | It's possible to swap a weapon with a musical instrumen... | | 18.01.2015 | No |
Task Description
I was playing my pan flute.
I swapped the pan flute against my plat steel sabre.
I stopped the playback.
I fought.
I wanted to reequip my pan flute, but it could not be moved, not even from one inventory slot to the other.
I suspect that there is no test for (music instruments/)items being in use when swapping them
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6652 | Medium | | 18.10.2014 | Venalan | Joe Lyon | Active Effects: When button width is "auto" it does not... | | 18.10.2014 | No |
Task Description
As the title suggests, when you change the button height with width set to ‘auto’ I would expect the button width to scale with it. It does not. If you change the width setting from auto→manual→auto the correct width is set.
Potentially related
It is possible that when names appear the window correctly resizes and the full name is shown. But when you move back to images only the width is set to the minimum so you end up with very tall very thin buttons. But the icons have the dimensions you would expect for button height set to max so you can only see the central portion of the icon.
I can make this happen by following these steps.
1 - Button height to minimum 2 - button width to manual (and moved to minimum) 3 - button width to auto 4 - set button height to max 5 - button/icon width is fixed and when you change name↔icon you get the broken display
If you don’t follow these steps the width for change between icons and names works correctly
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6631 | Medium | | 06.10.2014 | Venalan | Joe Lyon | Study window filter bug | | 04.06.2020 | No |
Task Description
I would be nice to have the option to set the filter string to “item names” or “processes”. Such that you could search for an item “battle axe” and only see the steps under the heading “battle axe*” or search processes for things like “apple” and see every step that uses an apple.
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6608 | Medium | | 23.09.2014 | Joe Lyon | Joe Lyon | GM Loadchar and savechar commands | | 23.09.2014 | No |
Task Description
commands to save or load a character stored in an xml file. Should be able to specify short term, persistent or base level characteristics.
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6606 | Medium | | 23.09.2014 | Joe Lyon | Joe Lyon | GM notes facility | | 14.12.2014 | No |
Task Description
GMs should have the ability to add, edit, delete notes on players.
command line commands : /note ‘playername’ ‘comments’ /note list /note delete id
GM console interface : -when you click add you get ‘enter player name’, and then comments -GM can then read them, edit them, or delete the whole thing -permission level required to edit/delete configurable
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6562 | Medium | | 15.08.2014 | nobody special | Joe Lyon | Enchanting armor error - Brigandine helm | | 26.09.2014 | No |
Task Description
In the enchanting armor book the recipe for enchanting brigandine helms calls for combining a mercenary helm and a set of steel plates into a brigandine helm kit. This does not work. In order to create the kit, you need to use the helms of darmath book. Otherwise the process works.
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6303 | Low | | 28.12.2013 | Joe Lyon | Joe Lyon | Shortcut Bar - make Drag-n-drop swap icons instead of o... | | 23.02.2014 | No |
Task Description
Moving of a short cut overwrites the old one – likely to cause problems with people randomly deleting SCs they want. [FEAT]
(moved from defect # 6066)
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6250 | Medium | | 23.11.2013 | Mario Rohkrämer | Joe Lyon | Temporary privilege elevation during update? | | 09.12.2014 | No |
Task Description
I hope it is technically possible to programmatically request a further execution of the launcher as administrator to be able to exchange binaries in UAC protected directories (%ProgramFiles% or %ProgramFiles(x86)% under Windows Vista/7/8…); and may it just be by the launcher calling itself as a new instance executed under the Administrator account.
Other platforms than Windows may require a similar solution.
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6171 | Medium | | 02.10.2013 | Venalan | Joe Lyon | Bug with crafting items being marked as craftable when ... | | 10.10.2013 | No |
Task Description
For an example.
In the Catalog of shields book, ‘Bronze Spike’ becomes un-greyed and therefor visible as craftable when blacksmith hits 15. but you also need many levels in shield making before you can actually make the item. If I push Blacksmith to 200 and leave shield making at 0, according to the book I can make every item in there, despite that clearly being wrong.
The skill checks being made on the crafting books need to look at primary and secondary and as many skills are needed to make an item to correctly mark it as something you can make.
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6035 | Medium | | 17.06.2013 | JThompson | Joe Lyon | Crafting book bugs: Missing recipes, text not greyed | | 09.08.2013 | No |
Task Description
I Was going to make some apple jam biscuits recently as requested by Harnquist but I could not for the life of me find them in any of my cookbooks (I have all four!). Since Harnquist asked for it, I was pretty sure I could make it and took a guess that it should be in the Pastry Chef book that has the jam recipe and open biscuits. With that book in Mind, I was able to make the Apple Jam Biscuits, but I never did actually FIND the recipe. I checked with another cook just to make sure, and she couldn’t find it either. She also pointed out that the Bread with Apple Jam is also missing (the other Bread with Duppong/Teveran/Macca/Joopiner Jam and Duppong/Teveran/Macca/Joopiner Jam Biscuits, as well as the Bread with Butter and Buttered Biscuits are also missing.)
In the Making Enchanted Armor book I discovered that the skills you cannot do are not grayed out (AFTER I tried something, was told I didn’t have the skill, and looked more closely at my book! It does say the usual “WIth higher skill you could blah, blah, blah” but it’s the same color as the rest of the text).
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2867 | Low | | 06.04.2009 | Firiban | Joe Lyon | Display tabs only when neccessary | | 01.02.2025 | No |
Task Description
Hi, to make the interface less confusing, please let the chat window have the “Guild” and “Group” tabs only when the character is in a guild or group. Or at least make hiding these tabs an optional feature.
This would also make it possible to add an alliance chat tab to the chat window without bloating it for the people who are not in an alliance. see my FR #2688 for this.
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