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IDSeverity[[state]]OpenedOpened byAssigned ToSummary[[changedby]]Last EditedPrivate
7788Low20.02.2023ferretnight mushrooms stacking20.02.2023No Task Description

found some night mushrooms that are stacking at /pos 181562.80 -349987.28 12869.13. one other issue is that closing in to get a closer /pos, seems to crash the game.

7771Low15.02.2023ferretenchanting gems does not give magic XP10.02.2025No1 Task Description

i have looked at the enchanting gems mechanic, and there is an issue with experience not being recorded for the use of magic when enchanting gems. i am fully up as a blue way mage, so i was using crystal way for the enchanting. it gives basic xp but nothing in relation to magic xp, nor noes it state how many points are needed to gain the next level. my crystal way level is 60/63(with buffs).

7761Low13.02.2023ferretadorned crates in ojaveda continually spawning 13.02.2023No Task Description

i have been checking this spawn point for chests for a while. when last update was completed i cleared the adorned crates from the area, which numbered 3 in the stack. today after a check i find another 3 stacked neatly with no offline looking chest suggesting a player moved them. i believe these chests are spawning too high and thus we get a repeat spawning until they appear at the spawn point.

/pos 533371.69 -366812.44 15751.50

7739Low11.02.2023ferretnpc pathways broken11.02.2023No Task Description

tavern de kadel has 3 npc’s stuck in the doorway to the kitchen, on the inside. pathing needs adapting so they leave to go where they are supposed to be

/pos 188805.91 -322772.31 13170.30

7737Low11.02.2023ferretserpent gobbles not moving11.02.2023No Task Description

serpent gobbles are supposed to patrole the river irfon on both banks with a sleeping area and fishing area close to /pos 400650.50 -327828.62 7508.37. at present they simply stay in one place unless you attack them. they then move and attack back. in legacy, they would attack regardless of your strength against them.

7736Low11.02.2023ferretvelnishi stuck in wall of cave11.02.2023No Task Description

in ojaroad 2 i decided to check the cave and on going into it i found part way to the left in the cave a velnishi tail movinf with the rest of it within the wall.

coords are ojaroadcave01 /pos -356053.56 279411.28 6022.86

the tail actually comes out and back into the wall.

7731Low10.02.2023ferretfloating signs in ojaroad 1 pt202.01.2025No Task Description

there are a couple of sign posts that stand together and are floating high enough to crawl under them at

/pos 294108.56 -339394.34 10933.02

7730Low10.02.2023ferretderghir sign post floating in oja road 102.01.2025No Task Description

the signpost that is supposed to point to the derghir village is floating in the air in ojaroad 1

/pos 343155.47 -335075.34 8986.41

it is also not pointing in the correct direction.

7661Low09.01.2023ferretquest from krestal dhusho does not complete14.01.2023No1 Task Description

quest deliver a letter, from krestal dhusho does not complete. delivery to mr yasoj completes without words. but the letter to kora windstone is rejected. she does not accept the letter at all and krestal dhusho is unable to complete the quest without that delivery being accepted.

krestal is in hydlaa plaza . pos 207830.66 -335409.66 10595.37

mr yasoj is in fact benack yasoj . pos akk central 538320.75 -370447.25 15354.24

kora windstone is in the wilds of bronze doors 2 road

7658Low08.01.2023ferretnolthrir village, and farm in emerald lake08.01.2023No Task Description

now that we have the lake populated with plants and some fishes. i am making a proposal for a kelp bed, seaweed bed, the long bladderwrack that we have in small amounts dotted around, and an area that has algae floating on the surface, with a surround to keep it in the one place. the kelp, and bladderwrack, should be harvestable for nolthrir trading to places that cook, or even to traders (both wandering and in cities)

also i propose a village within the area of the central island, that is on land as well as within the water. the design of the village should look like either a coral reef or large shells. close to the island, there should also be a cave system which i am working on a quest for, and some new monsters for that particular cave system. the caves should really be extensive so that navigation is not easy.

7505Low10.10.2022ferretrandomised riding and walking abilities10.10.2022No1 Task Description

riding a mount can be strange. there is the usual sit on saddle look, standing on saddle with knees bent, standing sideways like on a surfdoard or skate board, and there is side saddle. not yet had the reversal of riding position this time, yet. if you sit side saddle, stand like surfing/skateboarding, you walk/run crablike.

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