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Bug Report | 7725 | No | Characters Animation | Critical | New | KiFunStuS | | Magic light is giving no light | 07.02.2023 | | |
Task Description
Magic light is giving no additional light in game after casting it.
on lowest graphics settings no light on medium no light on high there is light epic graphics settings it is showing light
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Bug Report | 7724 | No | GUI | Low | Unconfirmed | ferret | | checking north gate for traps causes crash | 07.02.2023 | | |
Task Description
no task description |
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Bug Report | 7723 | No | GUI | Very Low | Unconfirmed | TrippedOnReality/Enarel | | Font size for NPC Text can't be changed | 05.02.2023 | | |
Task Description
Font size in settings for “Speak with NPC Text” or “NPC Response Text” cannot be changed.
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Bug Report | 7722 | No | NPC Paths/movement | Low | Unconfirmed | TrippedOnReality/Enarel | | Cutthroats Oja Road 2 - Not attacking back, Teleporting... | 05.02.2023 | | |
Task Description
Cutthroats on Oja Road 2 pathing seems problematic. They do not attack back when attacked and repeatedly teleport to this location even while standing here and do not appear to be able to move from this location: ojaroad2 469297.69 -333307.041 5554.62
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Feature Request | 7721 | No | User Interface | Low | Unconfirmed | Volki | | Center & hide cursor during camera movement | 04.02.2023 | | |
Task Description
In Legacy, moving the camera with the mouse centers the cursor and hides its visibility until the camera movement button is released.
In Unreal, moving the camera with the mouse allows the cursor to visibly move around the screen and stray off the PS window. Fullscreen is not capturing the mouse during non-combat camera movement, so moving camera too far can result in clicking on windows of other applications on another monitor.
Feature request:
Moving camera with mouse buttons to set position of cursor to center of PS window and toggle cursor invisible until mouse button is released.
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Bug Report | 7720 | No | NPC Paths/movement | Low | Fixed pending release | KiFunStuS | | maranga not respawning | 05.02.2023 | | |
Task Description
I killed her testing combat.
she was bugged at the entrance to the stoned pathway.
She was attacking me and using skills, when i walked past her she was still facing into the structure.
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Feature Request | 7719 | No | GUI | Low | New | KiFunStuS | | Set Default Collection Bag | 03.02.2023 | | |
Task Description
It would be nice to bea able to make a bag in your inventory the default collection bag.
I think sorting things after that should be manual thou.
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Bug Report | 7718 | No | Inventory/Items | Very Low | Fixed pending release | TrippedOnReality/Enarel | | Inventory Money Amount not updating correctly when loot... | 04.02.2023 | | |
Task Description
When looting money, your inventory amount does not update correctly unless you take something from the loot window.
To reproduce: 1) check inventory money amount 2) kill mob that has money 3) open loot window 4) check system message (”you have looted <money>”) 5) check inventory money amount (will be same as before) 6) loot one item or all items 7) check inventory money amount (will be updated).
If you don’t actually loot any items, your money will not be updated. If you relog or loot another mob, money amount is updated correctly.
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Bug Report | 7716 | No | Models and Maps | Low | Fixed pending release | ferret | Tuathanach | large hole in the outer wall of ojaveda. | 03.02.2023 | | |
Task Description
maybe the residents of ojaveda have a bigger rat problem than they think they have. there is a huge hole in a side wall that i managed to crawl into the city by. /pos is 549633.75 -382583.72 15338.46.
the pos/puts you in the wall of ojaveda along the same way that the broken road is situated :D
only one way access, in, no out access at all there
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Bug Report | 7715 | No | Models and Maps | Low | Postponed | KiFunStuS | | pots out of place by stalag | 02.02.2023 | | |
Task Description
the pots are all out of place. wrong angles and height.
gugrontid 73779.85 -489821.34 10714.60
Can be delayed until after migration..
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Bug Report | 7713 | No | Misc | Low | Unconfirmed | TrippedOnReality/Enarel | | AOE spells spam system messages | 02.02.2023 | | |
Task Description
Several area of effect spells (Healing rain, dazzling light, icy ground, tire, probably others) send multiple system messages based on the number of targets affected. For example, with healing rain “You call forth healing rain” is sent 4 times if 4 targets are affected, 8 times if 8 targets are affected.
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Bug Report | 7712 | No | Models and Maps | Low | Fixed pending release | Volki | | Equipped hand claws are backward | 05.02.2023 | | |
Task Description
Equipped hand claws are rotated such that the blades are inside player character’s arms.
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Feature Request | 7711 | No | Bugtracker | Low | Unconfirmed | Volki | | Player can climb other characters | 02.02.2023 | | |
Task Description
Player can jump or fall onto another character and enter climbing animation and briefly stand on top of another character. Player then falls due to no collision detected.
Both player characters and NPCs are climbable.
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Bug Report | 7710 | No | Inventory/Items | Very Low | Unconfirmed | Volki | | Dragging glyph from sack into Spell Research slot tempo... | 01.02.2023 | | |
Task Description
Dragging a glyph from an inventory container (e.g. sack or glyph sack) into any slot in Spell Research window causes the glyph to disappear from the container until window is re-opened.
Steps:
- Open Spell Research window from “spellbook”.
- Open glyph sack and drag glyph into any slot in Spell Research window. (Try to use Research or Way slots. Purify Glyph slot only reproducible if right hand has item equipped.)
- Glyph seems to have disappeared from container, but will reappear if window is refreshed.
Additional info: Dragging glyph from glyph sack on the ground to Spell Research slots puts it into inventory. Moving a glyph from inventory into Purify Glyph slot equips the glyph in right hand but does not begin purification. (Not sure if these features are conflicting with spell research.)
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Bug Report | 7709 | No | Graphical Glitch | Medium | Unconfirmed | ferret | | delver has some very strange lighting | 01.02.2023 | | |
Task Description
no task description |
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Bug Report | 7708 | No | Models and Maps | Medium | Fixed pending release | Talad | Talad | BD_out_X08_Y01 has wrong NavMesh | 05.02.2023 | | |
Task Description
To be fixed before next release (before relighting maps).
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Bug Report | 7707 | No | Misc | Low | Unconfirmed | TrippedOnReality/Enarel | | Loot window empty if standing too far away to loot | 02.02.2023 | | |
Task Description
When looting a monster, it’s possible to stand close enough to open the loot window but too far away to actually loot the monster. If you open the loot window while standing too far away, it will appear empty even if there are items there. If you move close enough to loot the monster and click “loot all”, you are able to loot the items even though they do not appear in the loot window. If you close the loot window, move closer, and reopen the loot window, the items appear.
Talad’s Note: move the open window from win_interactUI to the PlayerController receiveloot message, so it opens only if there is loot.
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Feature Request | 7706 | No | Misc | Very Low | Unconfirmed | TrippedOnReality/Enarel | | System messages for looting money incorrect | 01.02.2023 | | |
Task Description
When looting a monster, there is a system message in main chat saying “<mob> has no money to be looted” when you click “loot all” even if the monster does have money to be looted instead of the correct system message which should tell you how much money you looted (the amount of money looted could also be added to the loot window as a quality of life improvement).
If the monster doesn’t have any money, then there are two system messages in main chat saying “<mob> has no money to be looted”. One appears when you open the loot window, and once when you click “loot all”.
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Bug Report | 7705 | No | GUI | Very Low | Unconfirmed | TrippedOnReality/Enarel | | Scroll Bar in Skills Window Doesn't Work on All Tabs | 29.01.2023 | | |
Task Description
In the skills window, the scroll bar doesn’t works with scroll button on mouse in all tabs. Works as expected in the Stats and Combat tabs. Does not work in the Magic, Jobs, Various, or Factions tab. The scroll bar needs to be manually grabbed and dragged to see the rest of the window.
The scroll bar also doesn’t scroll down far enough in the factions tab and in order to see the very bottom of the tab; the window has to be resized to see the bottom.
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Bug Report | 7704 | No | Inventory/Items | Low | Ready to test | TrippedOnReality/Enarel | | Plants don't appear to respawn | 05.02.2023 | | |
Task Description
Plants don’t appear to respawn. I checked in a few locations (night mushrooms at the magic shop, charm flowers at the ruins).
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Bug Report | 7702 | No | Combat | Low | Unconfirmed | TrippedOnReality/Enarel | | Kikiri in Oja are not attackable | 04.02.2023 | | |
Task Description
You can’t currently attack the Kikiri in Oja, but in legacy you can attack them. Some Kikiri loot items are needed for crafting.
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Feature Request | 7701 | No | Sound | Low | New | Haviland Tenouri | | Allow users to use key-combinations and extended keys | 29.01.2023 | | |
Task Description
When defining keys, it is currently not possible to use key combinations or extended keys of the keyboard. PSU should be able to handle them.
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Bug Report | 7700 | No | Models and Maps | High | Fixed pending release | ferret | Tuathanach | oja path broken in a long stretch | 03.02.2023 | | |
Task Description
from /pos514944.16 -366754.09 13795.46 to /pos 521075.41 -372715.62 13579.03, which is part of what is called ojapath, skirting the city to the left as facing the main entrance, is not just broken but looks to be utterly destroyed. Where there was a path, that at a later position, parted and became the road to raurim is no longer there between the /pos locations. Instead we have a huge upswell of ground that almost blocks access to further travel in that direction. One part of this path section has to be jumped up to, and the next, while navigable, has no road. There is a large wall at the second /pos location that forbids all access unless you walk round and flirt with the steep slope there.
also aded to this report is the next section from the blockage to the turn off to ruarim, which while not broken as such, would be classed as very rugged with dips and steep declines in a few places until you reach the turn off to raurim at /pos 539644.56 -381801.56 11838.34 where the start of the road to raurim is in fact broken, though not as badly as ojapath. while the path that continues to the ojaveda side entrance is navigable, it has some slopes that would make it hard for a cart to keep its load.
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Bug Report | 7698 | No | Graphical Glitch | Low | Fixed pending release | KiFunStuS | Tuathanach | weird graphical glitch while moving | 02.02.2023 | | |
Task Description
/pos hydlaa_plaza 203130.89 -323515.78 10564.44
Move around while looking at this location and you will see a weird graphical glitch
it kind of looks like 2 bars.
I guess an object error
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Feature Request | 7696 | No | Inventory/Items | Low | Unconfirmed | TrippedOnReality/Enarel | | For stacks of items have slider counter remember previo... | 28.01.2023 | | |
Task Description
In PS Legacy, when selecting an amount from a stack of items, the slider would “remember” what the previous amount was. This would be useful in PS Unreal for subdividing stacks for crafting, especially since /equip /dequip are not currently ported to PS Unreal (which was the other common way of subdividing stacks for crafting).
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Bug Report | 7694 | No | Models and Maps | Low | Fixed pending release | ferret | Tuathanach | hole found in ojaveda | 28.01.2023 | | |
Task Description
there is a hole in the ground that a rogue has got stuck in. it is at /pos 530312.44 -353596.25 14145.22.
if you get stuck, calling a drifter and mounting, pulls you out of it. the fall puts your body into a strange position or you look to be flying talad style
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Bug Report | 7692 | No | Magic System | Low | New | KiFunStuS | | Magic XP perception | 27.01.2023 | | |
Task Description
While casting spells in ways that i do not have max level in.
i receive no information about experience gained in the way
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Bug Report | 7691 | No | Graphical Glitch | Low | New | KiFunStuS | | lighting issue in character selection | 26.01.2023 | | |
Task Description
the light source for the character lighting area is going in and out of focus
https://youtu.be/uWy9IN7GbVc?t=11
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Bug Report | 7690 | No | Bugtracker | Low | Ready to test | Haviland Tenouri | | Respawning Chests seem to respawn even when not taken b... | 02.02.2023 | | |
Task Description
There is a chest in the exit room of the lava cave (213433.95 -771992.00 13103.40) which seems to respawn at least 10 ten time even though nobody has picked it up. I was able to pick up the chest 10 times in a row.
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Bug Report | 7689 | No | Misc | Low | New | Haviland Tenouri | | Logfile opened under the name of my pet | 05.02.2023 | | |
Task Description
Sometimes PSU logs to the wrong logfile, taking my pets name for the logfile instead the name of my character. If I’m not mistaken, the logfile is opened when the first line to log is to be written. If I happen to sit on my pet at the time, the name of my pet is taken instead of the name of my character.
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Bug Report | 7687 | No | Movement | Low | Unconfirmed | Gonger | | Problems with Mount Movements | 19.01.2023 | | |
Task Description
Narrow gateways that were easily passable for mounts in Legacy are now hard or even impossible to get through. One example is the first stairs going down in the Welcome Area. It takes several tries with jumping to get through. And speaking of jumps, they are much lower than in Legacy, so fences in Hydlaa have become unsurmountable.
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Bug Report | 7684 | No | Bugtracker | Medium | New | Haviland Tenouri | | Editing Guildpermissions and Points | 24.01.2023 | | |
Task Description
Giving a Guild level the permission to edit gild points is not honoured. The flag is shown, but if someone of ther permitted group tries to edit the points of himself or another member he gets “you don’t have the permission…”
Additionally, editing permissions is not propageted to other online members. Ie. they do not see any changes in guild privileges.
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Bug Report | 7682 | No | GUI | Low | Fixed pending release | KiFunStuS | | Character information edit remains active after closing... | 23.01.2023 | | |
Task Description
Click self and open description. click edit.
Close the window.
open the description window again,
it is still editable
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Bug Report | 7681 | No | User Interface | Low | Fixed pending release | Volki | | Description UI allows copying other players', NPCs' des... | 23.01.2023 | | |
Task Description
Description UI shows edit symbol on other characters’ descriptions and allows them to be edited in the UI. “Description”, “Out of Character Notes”, and “Character Background” can be edited. They are saved to the editing player character’s description. The target’s description is unchanged.
Steps: - ‘Look’ at other player character or NPC - Edit the description - Click ‘Save’ - Your description should now show as the other character’s description
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Bug Report | 7680 | No | Bugtracker | Low | Fixed pending release | Gonger | | Names get duplicated in Guild Screen | 24.01.2023 | | |
Task Description
Changes in the guild screen (editing Member Points or Levels, Inviting people to the guild or remove them) will add all names of Members again, so that you have a listing with n times the names.
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Bug Report | 7675 | No | GUI | Low | Fixed pending release | KiFunStuS | | Chat does not scroll down enough | 16.01.2023 | | |
Task Description
If someone types a long message, the first line will be shown in the chat window, but you will have to scroll down to read the rest of it.
Fix.
So the chat window scrolls to the bottom line of the newest message, instead of the first line of the newest message.
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Bug Report | 7674 | No | Bugtracker | Low | Ready to test | Haviland Tenouri | | Monsters do not attack back | 04.02.2023 | | |
Task Description
Monsters do not attack by themselfs, and they do not attack back when attacked. Dlayos prepare to fight, but nothing else. Other monsters do nothing.
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Bug Report | 7661 | No | Quests | Low | Could not Verify | ferret | | quest from krestal dhusho does not complete | 14.01.2023 | | |
Task Description
quest deliver a letter, from krestal dhusho does not complete. delivery to mr yasoj completes without words. but the letter to kora windstone is rejected. she does not accept the letter at all and krestal dhusho is unable to complete the quest without that delivery being accepted.
krestal is in hydlaa plaza . pos 207830.66 -335409.66 10595.37
mr yasoj is in fact benack yasoj . pos akk central 538320.75 -370447.25 15354.24
kora windstone is in the wilds of bronze doors 2 road
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Feature Request | 7658 | No | Models and Maps | Low | Unconfirmed | ferret | | nolthrir village, and farm in emerald lake | 08.01.2023 | | |
Task Description
now that we have the lake populated with plants and some fishes. i am making a proposal for a kelp bed, seaweed bed, the long bladderwrack that we have in small amounts dotted around, and an area that has algae floating on the surface, with a surround to keep it in the one place. the kelp, and bladderwrack, should be harvestable for nolthrir trading to places that cook, or even to traders (both wandering and in cities)
also i propose a village within the area of the central island, that is on land as well as within the water. the design of the village should look like either a coral reef or large shells. close to the island, there should also be a cave system which i am working on a quest for, and some new monsters for that particular cave system. the caves should really be extensive so that navigation is not easy.
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Bug Report | 7656 | No | Bugtracker | Low | New | ferret | | floating book on ojaroad1 | 14.01.2023 | | |
Task Description
a floating book, that claims to be a dead bird, is floating and inaccessible as it has no collision and thus not allowed to be picked up. position of the book is found by going to /teleport me map hydlaa_plaza 337145.72 -345854.81 10980.61 on teleport you are directly where the book is situated and on a rivnak, a nolthrir has it head high.
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Bug Report | 7654 | No | Models and Maps | Low | New | KiFunStuS | | Weather not synced | 06.01.2023 | | |
Task Description
when snowing for 1 player, it is not snowing for another
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Bug Report | 7652 | No | Graphical Glitch | Low | Fixed pending release | KiFunStuS | | Lemur Robe and Plate mail | 25.01.2023 | | |
Task Description
while wearing both a robe and plate mail a graphical error showing transparent body is the problem for people seeing you
https://pasteboard.co/EwcGzRjczbSx.png
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Bug Report | 7644 | No | GUI | Low | New | KiFunStuS | | pets Window | 13.01.2023 | | |
Task Description
window resizing has no effect on the displayed information.
or that is as indented, and there should be no resize for it.
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Bug Report | 7642 | No | Models and Maps | Low | Fixed pending release | KiFunStuS | | Camp fire cannot be picked up. | 05.02.2023 | | |
Task Description
the only interaction option available is use.
there should also be a pick up option. or a time out till it dissapears
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Feature Request | 7631 | No | GUI | Low | Unconfirmed | KiFunStuS | | Bag Lockers | 30.12.2022 | | |
Task Description
Having a limited number of storage locations for sacks would be a really nice feature.
It would make it much easier for people to sort out their equipment without having to carry it everywhere.
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Feature Request | 7630 | No | Bugtracker | Low | Unconfirmed | KiFunStuS | | going forward - test server | 28.12.2022 | | |
Task Description
When Migrate to unreal planeshift 9.0 or 1.0 or etc
start a testing server. gets a data base copy of current unreal stable. can test game critical changes to avoid roll backs or database compromises.
could also be used to experiment with balance or skill changes in the future.
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Feature Request | 7628 | No | Performances | Low | Unconfirmed | Carbo Boek | | Benchmarking Tool | 17.12.2022 | | 2 |
Task Description
In the server list, you could have another “server” that’s really stored on the local machine. In this server, it starts the player in a pit with a bunch of NPCs casting spells over and over. Maybe 5 NPCs repeatedly casting magic light, and 20 casting random spells. The pit should be a “worst realistic case” scenario so that players can tinker with graphical settings in there.
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Bug Report | 7625 | No | Models and Maps | Low | Could not Verify | KiFunStuS | | Gobo Root in the sky | 29.01.2023 | | |
Task Description
gugrontid 70530.35 -47897.44 10719.28
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Feature Request | 7622 | No | Game Balance | Low | Unconfirmed | KiFunStuS | | Reduce effectiveness of mind drain | 11.12.2022 | | 2 |
Task Description
currently the spell will drain well over 1000 mana points normal max mana is 500
perhaps full duration of a cast at full power could drain 500
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Feature Request | 7621 | No | Game Balance | Low | Unconfirmed | KiFunStuS | | Race Based Equipment restrictions | 09.12.2022 | | 1 |
Task Description
1. Avoid lore experts needing to tell people they are wearing something their race is not supposed too. 2. limit the level of power gaming
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