- Status Closed
- Percent Complete
- Task Type Bug Report
- Category 3D Art → Models and Maps
-
Assigned To
Talad - Operating System
- Severity Very Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#1484 - bdroad2 - Partly floating stalagmite
From the *.cam file:
91.3607 31.6828 435.813
-0.000361314 0 1
-0.0700441 0.997544 -2.53079e-005
-0.997544 -0.0700441 -0.000360427
“bdroad2” 0
Stalagmite touches the ground but should be set further below it.
| ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
|---|---|---|---|---|---|---|---|
| 1929 | PlaneShift | Medium | Talad |
Closed by Talad
04.08.2009 01:01
Reason for closing:
Additional comments about closing:
04.08.2009 01:01
Reason for closing:
Additional comments about closing:
I moved the stalagmite to a better
position, it should intersect with the
ground better now
Personally I think this looks intentional, as if it was broken off and just sitting on the dirt, because it’s a fully closed mesh; but there’s no way it could balance the way it’s sitting, on one edge.
Tested with new maps. Issue remains (if that’s an issue though…)
Talad should judge.