PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To No-one
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
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Attached to Project: PlaneShift
Opened by Qia Fask - 31.08.2008
Last edited by Caarrie - 31.08.2008

FS#2203 - Falling out maps since 0.4.01

Nearly every place you enter a new area since the new collision system on 0.4.01 allows you to fall out of the map, depending on where the camera angle is pointed.

I have fallen out of the maps more than a dozen times, sometimes dying from it.

To accomplish this most easily, use Third Person Follow mode with collision detection turned off, then walk over the area change, back and forth several times with the camera looking in random directions.

Some examples of places I have fallen out include the rocky passages before Hydlaa East, coming out of the dungeon on the staircase, coming out of the sewers behind the Hydlaa Tavern (that was there before, but it is worse now), etc.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1796 PlaneShift  FS#1796 - Gap between the corridor from Hydlaa Plaza to the Arena, and oth  Critical Mike Gist
0%
Closed by  Caarrie
31.08.2008 22:10
Reason for closing:  
Additional comments about closing:  

duplicate in part of  bug 1796 

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