PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To No-one
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Enecota Chagisey - 02.07.2008
Last edited by aurelynt - 14.11.2008

FS#1817 - Crash from mining in gugrontid.

This is the end of console messages i was able to catch.I was mining in gugrontid at the wall, started to dig then similar messages like below and crash. After the neede 30 secs waiting logged in and found myself dropping from sky (like at using shortcuts) on the ramp.

  16: 'effect_anchor_basic_23' (-1,-1,-1)-(1,1,1)
  17: 'effect_anchor_basic_115' (-1,-1,-1)-(1,1,1)
  18: 'effect_decal_44' (-5.83105,104.919,18.189)-(-4.44895,106.301,19.571)
  19: 'effect_label_43' (nan,nan,nan)-(nan,nan,nan)
  20: 'effect_label_11' (nan,nan,nan)-(nan,nan,nan)

In the log only “Received out of bounds positional data, resetting your position.”

The task depends upon
ID Project Summary Priority Severity Assigned To Progress
1821 PlaneShift  FS#1821 - Crash while peacefully hammering at Trasok  Low
100%
1888 PlaneShift  FS#1888 - Distribute Leaf Objects failed  Medium
100%
1915 PlaneShift  FS#1915 - client randomly dying without a dump  High
100%
The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1749 PlaneShift  FS#1749 - Crash related to !leaf and leaf, related to colliding with objec  Critical
100%
Closed by  aurelynt
14.11.2008 23:18
Reason for closing:  
Additional comments about closing:  

Duplicate of  FS#1749  minus window minimizing.

Steven Schwartfeger commented on 02.07.2008 09:18

Did you run into the wall? If so, sounds like  FS#1749 . I’ve heard a few others with that problem too, just not had it myself.

edit: there was another report on #planeshift-build about crashing while doing nothing in particular, with a similar error message. I think it also might be that the engine’s trying to attach a label to an object that has had the mesh or mesh coodinates deleted, witness the “nan, nan, nan”.

Enecota Chagisey commented on 02.07.2008 10:59

Maybe you are right, just experienced with other char running into wall going toward oja :

DistributeLeafObjects failed: !leaf_replaced
This node contains the following objects:
  0: 'effect_anchor_basic_50' (-1,-1,-1)-(1,1,1)
  1: 'effect_anchor_basic_51' (-1,-1,-1)-(1,1,1)
  2: 'effect_decal_24' (4.614,-29.4697,-174.588)-(5.75808,-28.3256,-173.444)
  3: 'effect_label_22' (nan,nan,nan)-(nan,nan,nan)
Steven Schwartfeger commented on 12.07.2008 09:26

Though I still haven’t got this, 3 duplicates should be enough to confirm; pity it’s so random though.

James commented on 20.08.2008 10:26

My last one was

 DistributeLeafObjects failed: !leaf_replaced
 This node contains the following objects:
   0: 'effect_anchor_basic_14' (-1,-1,-1)-(1,1,1)
   1: 'effect_anchor_basic_61' (-1,-1,-1)-(1,1,1)
   2: 'enkim' (nan,nan,nan)-(nan,nan,nan)

I was trying to teleport to rogue pid:9307246 from near Brintec. It is the rogue from there. When I logged back in I was back where I had teleported from.

Some of my crashes of this type are triggered when I change view from 1st person. Running along and hit m or use the scroll wheel to change view and I crash.

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