PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To No-one
  • Operating System
  • Severity High
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Marc Alexander - 08.10.2008
Last edited by Steven Schwartfeger - 08.10.2008

FS#2355 - Huge glitch in game on road from Ojaveda to Hydlaa

There is a huge bug in the game on the road from Ojaveda to Hydlaa. There is a giant gap in the road and it goes into a loop when you fall into it. This needs to be fixed since every time a GM has had to come and move me. It is very difficult to move between cities this way, and is very annoying on the time it takes to do so.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
1796 PlaneShift  FS#1796 - Gap between the corridor from Hydlaa Plaza to the Arena, and oth  Critical Mike Gist
0%
Closed by  Steven Schwartfeger
08.10.2008 11:13
Reason for closing:  
Additional comments about closing:  

Duplicate of  FS#1796  .

Mario Rohkrämer commented on 08.10.2008 11:19

There are so many different reasons for map bugs… some are related to the order you pass through several maps, some are related to buggy graphic cards or drivers, …

The “road between Ojaveda and Hydlaa” is made of several sectors (e.g. ojaroad1 near Hydlaa, ojaroad2 near Ojaveda, korogan as the passage in the middle, through a stone cone); it would be helpful to know which area you mean more exactly, a screenshot may help, or a rough position (/pos ⇒ System tab). Also it will be helpful to know details about your hardware (graphic card, driver version) and the order of areas you passed since you logged in, until you reach that “hole”.

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