PlaneShift

  • Status Closed
  • Percent Complete
    0%
  • Task Type Feature Request
  • Category Rules
  • Assigned To No-one
  • Operating System
  • Severity Low
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes 5
  • Private
Attached to Project: PlaneShift
Opened by Arerano Areramau - 22.05.2008
Last edited by Davide Vescovini - 22.12.2014

FS#1557 - Realism: It shouldn't be necessary to kill Kikiri in order to obtain eggs.

It shouldn’t be necessary to kill Kikiri in order to obtain eggs.

Eggs should spawn near Kikiri instead.

(unless I missunderstood the anatomy of Kikiris)

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
6080 PlaneShift FS#6080 - List of crafting feature requests Low Davide Vescovini, Tuathanach
0%
Closed by  Davide Vescovini
22.12.2014 17:53
Reason for closing:  
Additional comments about closing:  

Eggs are now purchasable from an NPCs and Kikiris don't drop eggs anymore. Closing.

Caarrie commented on 22.05.2008 15:48

Rizin Eriroley do you have anything to add here?

Frank Barton commented on 22.05.2008 15:53

Moving to Engine→Items as while yes that would be desirable, currently engine does not support the creation of spawning items based on a character location (to my knowledge)
Also Confirming and setting as New

Arerano Areramau commented on 22.05.2008 18:29

It would be nice to at least have a spawn point near each Kikiri spawn point. Aka “Kikiri Spawn point” is the position where the Kikiri often is, and adding a “crystal hunting location” near that would already be an improvement of realism which doesn’t require code changes.

Project Manager
Lanarel commented on 22.05.2008 22:07

Is it possible to have kikiris run a script that drops an egg? Something like a quest script, with a trigger such as /tellnpc kikiri Boo! and it will drop the egg?

Michael Melcher commented on 23.05.2008 06:29

Heh, I laughed when I read your comment, lanarel. Scaring the chicken to get an egg? Awesome! :)

Personally I like the idea of Arerano, but having NPC’s drop items on a trigger or timer base would be awesome too, not only for kikiri’s. Other NPC’s, such as merchants, could “lose” items as well. Which could also be used in quests

“Uhm, I must have lost this item somewhere, could you help me find it?” and if a player picked it up the questing player would have to fetch it from the player who picked it ;)

Caarrie commented on 23.05.2008 14:32

removing assignees as a comment was made and they cant really do anything to help this issue any further

Anonymous Submitter commented on 20.03.2010 20:38

Gonna be working with this sort of thing soon so taking this so I don’t forget about it.

Gilyare commented on 23.10.2010 09:31

Just an idea: What about making certain areas around kikiris harvestable for eggs?

mike loeven commented on 24.10.2010 19:49

why not just have nests near the kikiri the nest itself acts like a container and randomly spawns a few eggs inside of itself. you simply walk up to the nest and open it like a box and harvest the eggs

Luzino commented on 27.10.2010 15:00

Maybe taking an egg out of a nest could also trigger a kikiri to attack (defend its possible offspring) if one is close by at the time you take the egg. You’d still have the chance to run from it if you don’t want to kill it.

mike loeven commented on 27.10.2010 22:53

yes but how to pull this off so you dont have a hoard of 10+ attacking you. there would need to be one or 2 kikiris bound to the nest

Robert T Childers commented on 05.09.2011 05:16

I can just see it now. You pull out one egg, and all the sudden you find yourself covered in kikiri, and kikiri droppings.

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