- Status Closed
- Percent Complete
- Task Type Bug Report
- Category
-
Assigned To
Talad - Operating System
- Severity Low
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
1
- Travis Oldford (04.11.2008)
- Private
Attached to Project: PlaneShift
Opened by Arianne Slaager - 09.03.2008
Last edited by Lanarel - 22.06.2009
Opened by Arianne Slaager - 09.03.2008
Last edited by Lanarel - 22.06.2009
FS#1215 - Place on Hydlaa Plaza where people can get stuck.
Player got stuck on map hydlaa_plaza -81.51 -0.03 35.94 0 and couldn’t get out of that corner.
| ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
|---|---|---|---|---|---|---|---|
| 2099 | PlaneShift | Medium | Talad | ||||
| 2310 | PlaneShift | Very Low |
| ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
|---|---|---|---|---|---|---|---|
| 1929 | PlaneShift | Medium | Talad |
Closed by Lanarel
22.06.2009 20:43
Reason for closing:
Additional comments about closing:
22.06.2009 20:43
Reason for closing:
Additional comments about closing:
Fixed by Talad by adding a teleport
Confirming, and assigning to Talad
it would appear that a player can drop down into that corner and get trapped
hey, that might have been me, i had to use the /die command because /unstick replaced me inside still, was that the one behind the wall? It was probably me.
i was trying to get on the big wall that goes around the city
btw, we can get trapped on the rampart as well.
I've had a similar problem. I fell through the ground at a set of stairs that lead down into the sewers. For a long time I had the 'Map Not Found' error, which has recently been resolved. But today, I've fallen through the same floor and am stuck in the sewer wall. Unstick just leaves me in the wall, so I'm once again trapped.
Jayon, you can always contact the gamemasters (via /tell or a petition) to help you out :)
Ahh, thanks, I'll give that a try. I'm still pretty new to the game, so thanks for the help :)
Also, the sewers thing is something completely different :). THat has to do with two maps with a vertical portal not matching nicely, so you can fall in between. This report is about a house planted in a corner of walls (behind the temple), that you can get stuck behind if you drop down from near Amidison.
Checked with new maps. Issue remains.
Added dependency since closing PS#2099, will probably close this bug as well.
Fixed by moving the house and allowing an escape route. Will be available at the next level export.