PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category 3D Art → Models and Maps
  • Assigned To No-one
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Kadu Kov - 11.08.2009
Last edited by Steven Schwartfeger - 12.08.2009

FS#3091 - Map Leak

There's a map leak in the entrance to Hydla, coming from Ojaveda. I didn't find it in this link, so I decided to create a new report.

To explain where it is and what happens, let me describe the whole situation. Going from Oja to Hydla, you exit the Oja gates and go through a pass (pass 1) to a field with a river (field 1), and then there's a green-stoned pass (pass 2) with figures drown on the walls that leads to a second field (field 2). Between this field and the Hydla gates, there is a third pass (pass 3), in which the map leak is located (I have a snapshot, but nowhere to upload it. If really necessary, I can ask some favours).

Most times, when I try the way between Hydla and Oja (back or forth), I fall through the floor at pass 3 and respawn near pass 2. That's really troublesome because i have low stamina, and it takes me 15-30 minutes (I am new to the game, so maybe I don't know the shortest way yet) and 4 or 5 sittings to arrive there, and 3 out of 4 tries result in me being "teleported" to pass 2 (sometimes, i'm lucky enough to spawn on the hydla side)

For the record, I tried climbing the cliff that can be seen on the right side of the pass and jumping inside. Didn't help. Also, I don't know wether or not it makes a difference, but I'm a Mac user. I remember being told map leaks are more frequent between Mac users.

(keywords: map, floor, road, leak, hole, bug, teleported, teleport, respawn, out of bounds positional data, reset, resetting your position )

The task depends upon
ID Project Summary Priority Severity Assigned To Progress
1796 PlaneShift  FS#1796 - Gap between the corridor from Hydlaa Plaza to the Arena, and oth  Critical Mike Gist
0%
Closed by  Steven Schwartfeger
12.08.2009 01:03
Reason for closing:  
Additional comments about closing:  

Duplicate of PS#1796. Thanks for your report; the reason it's not listed in the report you linked is this is not actually a map bug, it's a graphics engine bug; fixed in the development version.

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