PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category Engine → Rendering Issues
  • Assigned To
    Talad
  • Operating System
  • Severity Medium
  • Priority
  • Reported Version
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Andrew Draskoy - 21.07.2009
Last edited by aurelynt - 16.08.2009

FS#3050 - Weird portal behaviour ojaroad 1=>2

Occassionally when approaching the portal from ojaroad1 to ojaroad2 I encounter a very bizarre sight. It doesn’t just look weird: I can walk around behind the usual portal entrance, and must do some in-character gymnastics to get back on the road:

Approaching the anomaly:
draskoy.netpsshot247.jpg

Closer view:
draskoy.netpsshot248.jpg

Looking back the way I came after entering the anomaly:
draskoy.netpsshot249.jpg

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
3017 PlaneShift  FS#3017 - All bugs related to portals being misplaced.  High Talad
100%
Closed by  aurelynt
16.08.2009 14:30
Reason for closing:  
Additional comments about closing:  

Fixed with new maps.

Andrew Draskoy commented on 21.07.2009 22:16

Version info for the bug drive:
graphics card: Radeon 9200 SE
motherboard: Gigabyte 8IPE1000
cpu: Intel(R) Pentium(R) 4 CPU 2.80GHz
Ubuntu Studio 9.04 Linux 2.6.28-13-generic #45-Ubuntu SMP
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20060602 AGP 8x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.4

aurelynt commented on 21.07.2009 23:12

I was almost sure that this bug was already reported (perhaps by Ligh?), but I couldn't find any trace of it on the bugtracker.
So, setting new.

Actual steps to reproduce it:

- log in bdroad1
- teleport to ojaroad1
- look at the portal between ojaroad1 and ojaroad2: it's messed up.

Project Manager
Lanarel commented on 22.07.2009 20:13

Lighs bug that you refer to was probably about stretched textures, not nearly as bad as this :). I am not sure if this is not directly the same as  bug 1796 . Possibly this could also be add there in a list of portals that are wrong.

Anonymous Submitter commented on 22.07.2009 22:46

Assigning directly to talad and xordan

Mike Gist commented on 23.07.2009 14:38

Reassigning to just Talad.. it's a map bug.

Mordaan commented on 29.07.2009 20:14

I also recently started noticing this. Only when I got my GeForce GTS 250 did I notice it. Never experienced it on my Radeon 9200. Maybe it's a recent issue?

aurelynt commented on 29.07.2009 20:27

It's rather old actually, though I've always used GeForce videocards. But this issue is highly dependent on what maps you crossed before and in what order and thus is not always noticeable.

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