PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category 3D Art → Characters Animation
  • Assigned To No-one
  • Operating System Windows
  • Severity Very Low
  • Priority Very Low
  • Reported Version 0.7.39 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by TrippedOnReality/Enarel - 04.12.2023

FS#7961 - Death Animations Play Inconsistently

Death animations play inconsistently for several NPCs. ex. Rogues in Oja and Cutthroats on Ojaroad, forest aragama on the road between the magic shop and Hydlaa.

Sometimes the animations will play, but most of the time they do not.

Nireath commented on 04.01.2025 01:48

Can confirm myself - I've seen this happen to most NPC types I've fought.

Sadly, I have no reliable reproduction steps, as this does not always happen, and I have no idea what the trigger is.

Another observation: when I kill a kikiri, they sometimes keep talking after their death, before respawning. Don't know if this is related, mentioning just in case.

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