- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Engine → Rendering Issues
-
Assigned To
Talad - Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
Attached to Project: PlaneShift
Opened by Andrew Draskoy - 21.07.2009
Last edited by aurelynt - 16.08.2009
Opened by Andrew Draskoy - 21.07.2009
Last edited by aurelynt - 16.08.2009
FS#3050 - Weird portal behaviour ojaroad 1=>2
Occassionally when approaching the portal from ojaroad1 to ojaroad2 I encounter a very bizarre sight. It doesn’t just look weird: I can walk around behind the usual portal entrance, and must do some in-character gymnastics to get back on the road:
| ID | Project | Summary | Priority | Severity | Assigned To | Progress | |
|---|---|---|---|---|---|---|---|
| 3017 | PlaneShift | High | Talad |
Closed by aurelynt
16.08.2009 14:30
Reason for closing:
Additional comments about closing:
16.08.2009 14:30
Reason for closing:
Additional comments about closing:
Fixed with new maps.



Version info for the bug drive:
graphics card: Radeon 9200 SE
motherboard: Gigabyte 8IPE1000
cpu: Intel(R) Pentium(R) 4 CPU 2.80GHz
Ubuntu Studio 9.04 Linux 2.6.28-13-generic #45-Ubuntu SMP
OpenGL vendor string: Tungsten Graphics, Inc.
OpenGL renderer string: Mesa DRI R200 20060602 AGP 8x x86/MMX/SSE2 TCL
OpenGL version string: 1.3 Mesa 7.4
I was almost sure that this bug was already reported (perhaps by Ligh?), but I couldn't find any trace of it on the bugtracker.
So, setting new.
Actual steps to reproduce it:
- log in bdroad1
- teleport to ojaroad1
- look at the portal between ojaroad1 and ojaroad2: it's messed up.
Lighs bug that you refer to was probably about stretched textures, not nearly as bad as this :). I am not sure if this is not directly the same as
bug 1796. Possibly this could also be add there in a list of portals that are wrong.Assigning directly to talad and xordan
Reassigning to just Talad.. it's a map bug.
I also recently started noticing this. Only when I got my GeForce GTS 250 did I notice it. Never experienced it on my Radeon 9200. Maybe it's a recent issue?
It's rather old actually, though I've always used GeForce videocards. But this issue is highly dependent on what maps you crossed before and in what order and thus is not always noticeable.