PlaneShift

  • Status Closed
  • Percent Complete
    100%
  • Task Type Bug Report
  • Category
  • Assigned To No-one
  • Operating System
  • Severity Medium
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  • Reported Version
  • Due in Version Undecided
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Attached to Project: PlaneShift
Opened by O - 21.09.2008
Last edited by Caarrie - 21.09.2008

FS#2262 - Permanent darkness (or the curse of the Night Bringer)

Out of town effects raise suspicion: far scenes are colorful while the area surrounding the character is black (to the point where you don’t even know if you face a flatland or a cliff). More precisely, the floor darkens progressively when approached; I would have a hard time estimating the radius of the black zone, though.

The black zone is different than the black floors I knew (as in the BG valley), where textures would simply not display. Here, I can see some pixel movement, and degrees of darkness; so I set the category as Effects instead of Rendering.

It concerns lighting that affects the maps but not objects. I can spot a small thing, like a flower or book, at a great distance in the sea of ink.

This doesn’t happen in towns (Hydlaa and Oja tested), neither by day nor by night. All seems to be correct there. For example, Ojaveda is in bright daylight, while the path to it stays dark.

It is so dark it is actually unplayable by night (Going to Oja was a real pain). Even by day, I’m often not sure if I’m actually moving when I run.

As a side note, in case it is somehow related, I’ve also experienced some light flickering, notably inside the smith’s house in Oja (Trasok, isn’t he?).

I’ll stay in Hydlaa from now on, to avoid being stuck in a black screen. If you want me to try a specific place, just ask. I’m more an unofficial tester than a player these days.

The system is Fedora 8, running the latest update of psclient. The character is a Stonebreaker.

Cheers to all.

The task blocks this from closing
ID Project Summary Priority Severity Assigned To Progress
2223 PlaneShift  FS#2223 - Terrain/ground is dark  Medium Mike Gist
100%
Closed by  Caarrie
21.09.2008 12:56
Reason for closing:  
Additional comments about closing:  

duplicate of  bug 2223 

Loyni commented on 21.09.2008 07:07

Looks like  FS#2223 

O commented on 21.09.2008 07:47

I would agree. Although my dark zone is larger than on the screenshot. And I have an ATI card as well.
(I don’t understand why  FS#2223  didn’t appear in my searches).
Shall I copy/paste my post into the existing one before you delete this thread?

Cheers

Loyni commented on 21.09.2008 07:51

I guess  FS#2223  has all needed info and screenshots for this… You can copy/paste it tho if you want.

btw: I have a larger dark zone too :p

O commented on 21.09.2008 08:21

I’ll try not to bump into you then.

Cheers, and bye.

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