- Status Closed
- Percent Complete
- Task Type Bug Report
- Category Engine → Inventory/Items
-
Assigned To
Talad - Operating System
- Severity Medium
- Priority
- Reported Version
- Due in Version Undecided
-
Due Date
Undecided
-
Votes
1
- Erodare Lenizus (11.11.2013)
- Private
FS#2468 - Water CD blocks "clicks"
CD: Collision detection. :O
if an item is in water you cant pick it up easily, you have to put your camera into the water and point the item to pick it up.
note: not only items, the monsters etc etc too.
Closed by Talad
03.06.2020 21:07
Reason for closing: Will not fix
Additional comments about closing:
03.06.2020 21:07
Reason for closing: Will not fix
Additional comments about closing:
Will not fix in PSLegacy, report for
PSUnreal if present.
Confirming. Tested on trunk by throwing a gold ore into the small pool in npcroom1 and trying to target it with the mouse.
I'll ask xordan to look at this one.
Water meshes need hitbeam disabled on them I guess. Shouldn't be hard to do.. needs exporter support to add the <nohitbeam/> flag to these meshes.
The same would apply to the bronze doors cave mist mesh: PS#1269.
This is most annoying…happens in sewers too in the grendol pits.
Also this may not be assigned to the right area per Xordan…3D Art - Models and Maps?
This seems to be no longer happening.
I tested some grendols in the sewers and the ojaroad2 river and the bug still there on windows x64
Ok then I think this has to do with the CS engine. I will mark it as postponed for now, trying to move to a different engine I don't know how much it will be worth working on it.