PlaneShift

  • Status Unconfirmed
  • Percent Complete
    0%
  • Task Type Bug Report
  • Category Engine → Crafting
  • Assigned To No-one
  • Operating System Linux
  • Severity Low
  • Priority Very Low
  • Reported Version 0.7.40 Unreal
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: PlaneShift
Opened by Daevaorn - 07.01.2024

FS#7995 - New crafting: Two stacks stay separate when added to container

The version affected is 0.7.40, unavailable as an option in the FlySpray configuration.

If you have the right amount of raw materials for a crafting process, but they are not in the same stack (for example because you almost used up one stack with other crafting before and you have another full one) the right amount of items gets transferred into the container, but in two separate stacks, the crafting process accordingly fails with the message that there isn’t the right amount of items and ultimately if you don’t notice the message you are wasting the correctly attributed raw material.

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