- Status Unconfirmed
- Percent Complete
- Task Type Bug Report
- Category Engine → User Interface
- Assigned To No-one
- Operating System Linux
- Severity Medium
- Priority Very Low
- Reported Version 0.7.53 Unreal
- Due in Version Undecided
-
Due Date
Undecided
- Votes
- Private
FS#8136 - Arbitrary behaviour and characteristics of full screen overlays
Full screen overlay windows do not behave uniformly with respect to several aspects:
- The skills window is not in modal mode, sometimes other windows such as inventory or quest log/journal appear in front of it. This should not happen and does not happen with the options window.
- The option window is triggered with shortcut “O” but cannot be closed with the same shortcut. In contrast opening the Skills window with its shortcut shows and hides the window, which is IMO preferable.
- NPC dialogue is very different in handling anyway and doesn’t allow for proper keyboard interaction at all. Closing it via keyboard as well as selecting dialogue options by number would be standard ways of handling this.
- The fishing mini game also does not allow exiting via keyboard. <ESC> would be a desireable way to leave both windows/modes.